Quick & easy installation
Intuitive point & click interface
Documentation for all those who like it :)
Works without .DLL .EXE or other binary files!
If you can irc, then you can play it across firewalls too!
Uses regular notice messages instead of sockets
just click
to get it
(use right mouse button -> save link/target as...)
The script is tested with mIRC versions from 5.6 up to 6.21
and is still
working flawlessly - unchanged since 2002!
| GETTING PREPARED |
First you copy the 4wins.txt file int your mircdir Then type /load -rs 4wins.txt at status line First connect to an IRC-server of your choice Then find somebody who wants to play the game with you - when loaded your opponent will be able to auto-fetch the file from you by using /ctcp <yournick> 4wins.txt Of course you can send the script to your opponent yourself or have him fetch the script from the webpage |
DOWNLOAD 4WINS.TXT |
| STARTING A GAME |
Once both of you have the script you simply hit the right (not the left :) mouse button in a query to your opponent and select which game you'd like to invite your opponent to play with you. Note: You can use this context menu when right- clicking on your opponents nick... or you can send a request to a whole channel and play with the first person who answers. (use this function with care!) The original 7x6 version and custom sizes will be included in the upcoming version 2.x. |
4 Wins > The context menu which |
| ACCEPTING A GAME |
When you receive a game request and have the script loaded, then a box like this ====> should pop up and ask you for what to do 2s before the box pops up there will be a line of text telling you about the incoming request so you can stop typing before the box intercepts it :) |
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| GAMEPLAY | ||
| PHASE I (Init) |
As soon as your opponent or you accept a game a window will pop up. If you requested the game then your window will open as soon as your opponent sends you his acknowledge. The default text for "Waiting for Opponent" |
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| PHASE II (first move) |
As seen in the picture to the right the game has been established and now the first move should be made... Look at the => pointer at the blue name, it tells you who's turn it is! Because you're always the 1st nick you will always play with your favourite color => You can change the colors via context menu while NOT in game.... |
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| PART III (gameplay) |
Now you see how an example board could look like after some moves... in this situation both can nearly complete a 4-Wins match... Note the "block 'o three"... and notice that's it red's turn... Because red can complete the 4 stones in a row first this means that red will win the match... (see below) |
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| PART IV (game over) |
One move later red won the match :) If your opponent colses his window then you will get a notification about this happening! Because the game to the right is over, there is no need for last move and for the "next turn" indicator so i removed them! |
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| Misc | There is a context-popup-menu available when' the game window is open which offers to toggle logging or to take a screenshot! |
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| PS: My Script is 100% virus and backdoor free - and because
it's open source you can verify this yourself! The script has been tested to work with many popular scripts like PnP and worked fine - it was designed to be as compatible as possible, but one can never make a "prefect" code - so feel free to inform me of bugs that you encounter. If you're concerned on performance and flood protection: i have done my best to ensure that none of the script functions which automatically send out text are floodable, the protection which i used is a bit "delayed" but it works great - especially because it does not differ between users but limits the effective messages to one per 10-15 seconds - counting that there is NO request between - if there is, then the delay is prolonged and the timer "overwritten" - so there should be no chance of flooding you off due to my script. |
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| Changes 1.9e -> 1.9f: text representation problem with suite "Basic" on mIRC 5.71 fixed | ||
| Changes 1.9f -> 1.6g: forgot to add popup timer to the new dialog, that's fixed now - warns you 2s before popup | ||
| Changes 1.9g -> 1.9j: Added a function to disable request-prompts Changed a visible timer to silent mode Added an automatic "return match" question and a corresponding on/off switch at the setup. |
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| Changes 1.9j -> 1.9k: Changed events to trigger on any level | ||
| 2.0: Cosmetic changes + just relabeled it for surviving 6 years of mIRC changes :) | ||
(C) 2002-2008 Taucher - tpau (at) mail.ru